add 'buffer' property to Monitor to access the buffer pointer directly.

This commit is contained in:
hecomi
2018-12-29 00:02:19 +09:00
parent f060ffbfba
commit 267b286765
13 changed files with 446 additions and 143 deletions

View File

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using UnityEngine;
using System;
using System.Runtime.InteropServices;
public class BufferExample : MonoBehaviour
{
[SerializeField]
uDesktopDuplication.Texture uddTexture;
Texture2D texture_;
Color32[] pixels_;
GCHandle handle_;
IntPtr ptr_ = IntPtr.Zero;
[DllImport("msvcrt.dll", CallingConvention = CallingConvention.Cdecl, SetLastError = false)]
public static extern IntPtr memcpy(IntPtr dest, IntPtr src, int count);
void Start()
{
if (!uddTexture) return;
uddTexture.monitor.useGetPixels = true;
UpdateTexture();
}
void OnDestroy()
{
if (ptr_ != IntPtr.Zero) {
handle_.Free();
}
}
void Update()
{
if (!uddTexture) return;
if (uddTexture.monitor.width != texture_.width ||
uddTexture.monitor.height != texture_.height) {
UpdateTexture();
}
CopyTexture();
}
void UpdateTexture()
{
var width = uddTexture.monitor.width;
var height = uddTexture.monitor.height;
// TextureFormat.BGRA32 should be set but it causes an error now.
texture_ = new Texture2D(width, height, TextureFormat.RGBA32, false);
texture_.filterMode = FilterMode.Bilinear;
pixels_ = texture_.GetPixels32();
handle_ = GCHandle.Alloc(pixels_, GCHandleType.Pinned);
ptr_ = handle_.AddrOfPinnedObject();
GetComponent<Renderer>().material.mainTexture = texture_;
}
void CopyTexture()
{
var buffer = uddTexture.monitor.buffer;
if (buffer == IntPtr.Zero) return;
var width = uddTexture.monitor.width;
var height = uddTexture.monitor.height;
memcpy(ptr_, buffer, width * height * sizeof(Byte) * 4);
texture_.SetPixels32(pixels_);
texture_.Apply();
}
}

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@@ -0,0 +1,11 @@
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guid: 2bbc456c8248acd46976392616f32f8c
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:

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@@ -6,27 +6,38 @@ public class GetPixelsExample : MonoBehaviour
[SerializeField] int x = 100;
[SerializeField] int y = 100;
const int width = 64;
const int height = 32;
[SerializeField] int w = 64;
[SerializeField] int h = 32;
public Texture2D texture;
Color32[] colors = new Color32[width * height];
Color32[] colors;
void CreateTextureIfNeeded()
{
if (!texture || texture.width != w || texture.height != h)
{
colors = new Color32[w * h];
texture = new Texture2D(w, h, TextureFormat.ARGB32, false);
GetComponent<Renderer>().material.mainTexture = texture;
}
}
void Start()
{
texture = new Texture2D(width, height, TextureFormat.ARGB32, false);
GetComponent<Renderer>().material.mainTexture = texture;
CreateTextureIfNeeded();
}
void Update()
{
CreateTextureIfNeeded();
// must be called (performance will be slightly down).
uDesktopDuplication.Manager.primary.useGetPixels = true;
var monitor = uddTexture.monitor;
if (!monitor.hasBeenUpdated) return;
if (monitor.GetPixels(colors, x, y, width, height)) {
if (monitor.GetPixels(colors, x, y, w, h)) {
texture.SetPixels32(colors);
texture.Apply();
}

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@@ -169,6 +169,8 @@ public static class Lib
[DllImport("uDesktopDuplication", EntryPoint = "GetPixels")]
private static extern bool GetPixels_Internal(int id, System.IntPtr ptr, int x, int y, int width, int height);
[DllImport("uDesktopDuplication")]
public static extern IntPtr GetBuffer(int id);
[DllImport("uDesktopDuplication")]
public static extern bool HasBeenUpdated(int id);
[DllImport("uDesktopDuplication")]
public static extern bool UseGetPixels(int id, bool use);

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@@ -238,6 +238,11 @@ public class Monitor
get { return Lib.GetDirtyRects(id); }
}
public System.IntPtr buffer
{
get { return Lib.GetBuffer(id); }
}
public bool hasBeenUpdated
{
get { return Lib.HasBeenUpdated(id); }

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@@ -499,3 +499,14 @@ bool Monitor::GetPixels(BYTE* output, int x, int y, int width, int height)
return true;
}
BYTE* Monitor::GetBuffer() const
{
if (!bufferForGetPixels_)
{
Debug::Error("Monitor::GetBuffer() => CopyTextureFromGpuToCpu() has not been called yet.");
return nullptr;
}
return bufferForGetPixels_.Get();
}

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@@ -53,6 +53,7 @@ public:
void UseGetPixels(bool use);
bool UseGetPixels() const;
bool GetPixels(BYTE* output, int x, int y, int width, int height);
BYTE* GetBuffer() const;
private:
void CopyTextureFromGpuToCpu(ID3D11Texture2D* texture);

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@@ -366,7 +366,7 @@ extern "C"
return 0;
}
UNITY_INTERFACE_EXPORT void* UNITY_INTERFACE_API GetMoveRects(int id)
UNITY_INTERFACE_EXPORT DXGI_OUTDUPL_MOVE_RECT* UNITY_INTERFACE_API GetMoveRects(int id)
{
if (!g_manager) return nullptr;
if (auto monitor = g_manager->GetMonitor(id))
@@ -386,7 +386,7 @@ extern "C"
return 0;
}
UNITY_INTERFACE_EXPORT void* UNITY_INTERFACE_API GetDirtyRects(int id)
UNITY_INTERFACE_EXPORT RECT* UNITY_INTERFACE_API GetDirtyRects(int id)
{
if (!g_manager) return nullptr;
if (auto monitor = g_manager->GetMonitor(id))
@@ -398,7 +398,7 @@ extern "C"
UNITY_INTERFACE_EXPORT bool UNITY_INTERFACE_API GetPixels(int id, BYTE* output, int x, int y, int width, int height)
{
if (!g_manager) return nullptr;
if (!g_manager) return false;
if (auto monitor = g_manager->GetMonitor(id))
{
return monitor->GetPixels(output, x, y, width, height);
@@ -406,6 +406,16 @@ extern "C"
return false;
}
UNITY_INTERFACE_EXPORT BYTE* UNITY_INTERFACE_API GetBuffer(int id)
{
if (!g_manager) return nullptr;
if (auto monitor = g_manager->GetMonitor(id))
{
return monitor->GetBuffer();
}
return nullptr;
}
UNITY_INTERFACE_EXPORT bool UNITY_INTERFACE_API HasBeenUpdated(int id)
{
if (!g_manager) return nullptr;