Build system add BuiltinShadersBundleNameIsNull ErrorCode
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@@ -11,7 +11,7 @@ namespace YooAsset.Editor
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void IBuildTask.Run(BuildContext context)
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{
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var buildParametersContext = context.GetContextObject<BuildParametersContext>();
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var buildParameters = buildParametersContext.Parameters;
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var buildParameters = buildParametersContext.Parameters as ScriptableBuildParameters;
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// 检测基础构建参数
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buildParametersContext.CheckBuildParameters();
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@@ -50,6 +50,13 @@ namespace YooAsset.Editor
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{
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BuildLogger.Log($"Create pipeline output directory: {pipelineOutputDirectory}");
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}
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// 检测内置着色器资源包名称
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if (string.IsNullOrEmpty(buildParameters.BuiltinShadersBundleName))
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{
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string warning = BuildLogger.GetErrorMessage(ErrorCode.BuiltinShadersBundleNameIsNull, $"Builtin shaders bundle name is null. It will cause resource redundancy !");
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BuildLogger.Warning(warning);
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}
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}
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}
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}
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@@ -15,6 +15,7 @@ namespace YooAsset.Editor
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BuildPipelineIsNullOrEmpty = 116,
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BuildBundleTypeIsUnknown = 117,
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RecommendScriptBuildPipeline = 130,
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BuiltinShadersBundleNameIsNull = 131,
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// TaskGetBuildMap
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RemoveInvalidTags = 200,
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