Files
HOILAI-Galgame-Framework/Assets/HGF/Scripts/Galgame/GalManager_CharacterImg.cs
2023-12-30 23:12:22 +08:00

32 lines
834 B
C#

using UnityEngine;
using UnityEngine.UI;
namespace ScenesScripts.GalPlot
{
public class GalManager_CharacterImg : MonoBehaviour
{
private Image CharacterImg;
private void Start ()
{
CharacterImg = this.gameObject.GetComponent<Image>();
}
/// <summary>
/// 直接传递图片
/// </summary>
/// <param name="ImgSprite"></param>
public void SetImage (Sprite ImgSprite)
{
CharacterImg.sprite = ImgSprite;
}
/// <summary>
/// 从Resources资源文件夹读图片
/// </summary>
/// <param name="ImgSpriteFilePath"></param>
public void SetImage (string ImgSpriteFilePath)
{
CharacterImg.sprite = Resources.Load<Sprite>(ImgSpriteFilePath);
}
}
}