19 Commits

Author SHA1 Message Date
hecomi
179966dcdc change directory structure for UPM. 2021-11-21 18:09:40 +09:00
hecomi
9dc63e7c9c fix cursor capture bug #33. 2020-03-15 02:51:49 +09:00
hecomi
b836c1dc03 update unity version to 2018.2.20f1. 2019-01-08 20:56:32 +09:00
hecomi
4ba7caf792 consider hotspot of cursor for better loupe movement. 2019-01-07 22:32:24 +09:00
hecomi
b8b4238b5f update unity version to Unity 2018.2.15f1. 2018-11-16 01:09:01 +09:00
hecomi
d840983829 update Unity version to 2018.2.7f1. 2018-09-12 00:03:01 +09:00
hecomi
c926127e49 update Unity version to 2018.1. 2018-08-05 00:19:07 +09:00
hecomi
6f876f65ed update Unity version to 2017.4. 2018-05-19 21:49:24 +09:00
hecomi
1c332ebca7 fix bugs that caused x86 build problem. 2017-08-24 01:34:53 +09:00
hecomi
741e2c0bc1 remove useThread flag #10 2017-01-05 12:14:03 +09:00
hecomi
583af4ff46 Change the way to get pixels and finish the implementation of the APIs 🎉 2016-12-01 22:29:52 +09:00
hecomi
3364c19adf add displacement shader. 2016-11-26 16:14:00 +09:00
hecomi
0a39e37659 add logs. 2016-11-15 01:00:26 +09:00
hecomi
74e25f2bd7 add scene manager. 2016-11-12 14:38:13 +09:00
hecomi
cda8024b17 fix break in error image. 2016-11-12 00:40:11 +09:00
hecomi
b661b4a93f modify zoom scene. 2016-11-09 00:23:25 +09:00
hecomi
ad4b49c177 add scenes in build. 2016-11-02 14:13:04 +09:00
hecomi
d9f83cf89e implement multiple screen. 2016-10-28 17:28:22 +09:00
hecomi
ed77b1a8cd initial commit. 2016-10-27 15:36:29 +09:00