using System;
using System.Collections.Generic;
using Sirenix.OdinInspector;
using TMPro;
using UnityEngine;
using UnityEngine.Events;
using UnityEngine.EventSystems;
using XericLibrary.Runtime.MacroLibrary;
namespace Deconstruction.UI.TmpText
{
///
/// 附加到TMP文本对象的组件,用于捕获点击事件并转发给管理器
///
[RequireComponent(typeof(TextMeshProUGUI))]
public class TMPHyperlinkReceiver : MonoBehaviour, IPointerClickHandler
{
private TextMeshProUGUI _tmpText;
#if ODIN_INSPECTOR
[LabelText("超链接管理器*")]
#endif
[Tooltip("组件可为空,将自动向上查找")]
public TMPHyperlinkManager manager;
#if ODIN_INSPECTOR
[LabelText("点击超链接时回调")]
#endif
[SerializeField]
public UnityEvent onClickLink = new UnityEvent();
///
/// 获取所有超链接id
///
public IEnumerable AllLinkID
{
get
{
if (_tmpText == null || string.IsNullOrEmpty(_tmpText.text))
yield break;
foreach (var link in _tmpText.text.MatchesRichTextLinkID())
yield return link.id;
}
}
///
/// 获取所有超链接
///
public IEnumerable<(string id, string block)> AllLinkIDWithContext
{
get
{
if (_tmpText == null || string.IsNullOrEmpty(_tmpText.text))
yield break;
foreach (var link in _tmpText.text.MatchesRichTextLinkID())
yield return link;
}
}
private void Awake()
{
_tmpText = GetComponent();
if (manager == null)
transform.GetParents().Startup(transform).GetComponent(out manager);
if (manager == null)
throw new Exception("TMP文本超链接集成捕获组件必须放在具有管理器的父级下");
}
public void OnPointerClick(PointerEventData eventData)
{
ClickPoint(eventData.position);
}
///
/// 在坐标处点击超链接文本
///
///
public void ClickPoint(Vector3 position)
{
if (!manager.CheckLinkID(_tmpText, position, out var linkID))
return;
try
{
onClickLink?.Invoke(linkID);
manager.OnAnyLinkClick(linkID);
}
catch (Exception e)
{
Debug.LogError($"点击 {_tmpText.text.LimitStringLength(32)} 的超链接 {linkID} 时出错:\n{e.Message}\n{e.Data}", this);
}
}
}
}