同步移动到示例文件
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78
Samples~/ConfigUIElement/Scripts/ConfigDropdown.cs
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78
Samples~/ConfigUIElement/Scripts/ConfigDropdown.cs
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using System.Collections;
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using System.Collections.Generic;
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using System.Linq;
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using TMPro;
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using UnityEngine;
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using UnityEngine.EventSystems;
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using UnityEngine.Serialization;
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using UnityEngine.UI;
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namespace LRC
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{
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public class ConfigDropdown : ConfigSelectableItem
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{
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#region <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ֶ<EFBFBD>
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public TMP_Dropdown targetDropdown;
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#endregion
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#region <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
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protected override void Awake()
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{
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base.Awake();
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targetDropdown.onValueChanged.AddListener(index =>
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{
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SetValue(index);
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});
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}
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public void InitializationDropdown(IEnumerable<string> options)
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{
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targetDropdown.options = options
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.Select(option => new TMP_Dropdown.OptionData(option)).ToList();
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targetDropdown.RefreshShownValue();
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if (IsValueInitNull)
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RefreshValueWithoutEvent(0);
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}
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#endregion
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#region ʵ<EFBFBD><EFBFBD>
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protected override void SetValue(object newValue)
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{
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base.SetValue(CastIntNumber(newValue));
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}
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public override void RefreshValueWithoutEvent(object newValue, bool forceSet = false)
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{
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base.RefreshValueWithoutEvent(CastIntNumber(newValue), forceSet);
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}
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protected override void Initialization_ChildConstruction(UIBehaviour component)
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{
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base.Initialization_ChildConstruction(component);
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var name = component.transform.name;
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if (name is not "dropdown") return;
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if (component is TMP_Dropdown dropdown)
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{
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if (targetDropdown != null)
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targetDropdown = dropdown;
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}
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}
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protected override void RefreshFormatValue(object newValue)
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{
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base.RefreshFormatValue(newValue);
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if (newValue == null)
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return;
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targetDropdown.value = CastIntNumber(newValue);
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targetDropdown.RefreshShownValue();
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}
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#endregion
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}
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}
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